Level 1
Taking DMG generates a shield which absorbs DMG up to 20% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.
Level 2
Taking DMG generates a shield which absorbs DMG up to 23% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 15% increased DMG.
Level 3
Taking DMG generates a shield which absorbs DMG up to 26% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 18% increased DMG.
Level 4
Taking DMG generates a shield which absorbs DMG up to 29% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 21% increased DMG.
Level 5
Taking DMG generates a shield which absorbs DMG up to 32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 24% increased DMG.