KITAIN CROSS SPEAR

Weapon Kitain Cross Spear
Details
Type: Polearm
Base ATK: 44
Secondary Stat: 24 Elemental Mastery
Location: Crafting

Ascension

Mask
Wednesday / Saturday
Level
Materials
Mora Cost
Lvl 20+
weapon ascension material
x3
weapon ascension material
x3
weapon ascension material
x2
mora
5,000
Lvl 40+
weapon ascension material
x3
weapon ascension material
x12
weapon ascension material
x8
mora
15,000
Lvl 50+
weapon ascension material
x6
weapon ascension material
x6
weapon ascension material
x6
mora
20,000
Lvl 60+
weapon ascension material
x3
weapon ascension material
x12
weapon ascension material
x9
mora
30,000
Lvl 70+
weapon ascension material
x6
weapon ascension material
x9
weapon ascension material
x6
mora
35,000
Lvl 80+
weapon ascension material
x4
weapon ascension material
x18
weapon ascension material
x12
mora
45,000
Refinements
Level 1
Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Level 2
Increases Elemental Skill DMG by 7.5%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3.5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Level 3
Increases Elemental Skill DMG by 9%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 4 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Level 4
Increases Elemental Skill DMG by 10.5%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 4.5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Level 5
Increases Elemental Skill DMG by 12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.