Level 1
Increases Normal Attack and Charged Attack DMG by 12%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8% every 0.1 seconds the arrow is in the air for up to 5 times.
Level 2
Increases Normal Attack and Charged Attack DMG by 15%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 10% every 0.1 seconds the arrow is in the air for up to 5 times.
Level 3
Increases Normal Attack and Charged Attack DMG by 18%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 12% every 0.1 seconds the arrow is in the air for up to 5 times.
Level 4
Increases Normal Attack and Charged Attack DMG by 21%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 14% every 0.1 seconds the arrow is in the air for up to 5 times.
Level 5
Increases Normal Attack and Charged Attack DMG by 24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 16% every 0.1 seconds the arrow is in the air for up to 5 times.